A Song Of Ice And Fire Rpg -

At its core, SIFRP uses a dice-pool system. When a character attempts a test, they build a pool of six-sided dice based on their Abilities (Attributes) and Specialties (Skills). The player rolls the dice, keeping a number of dice equal to their Ability. The results are added together to beat a Target Number (TN) set by the Game Master.

A typical SIFRP campaign is structured around three interlocking layers: a song of ice and fire rpg

When George R.R. Martin first published A Game of Thrones in 1996, he unleashed upon the world a narrative that was gritty, politically charged, and devastatingly lethal. Unlike the high-fantasy tropes of Tolkien, where good and evil were clearly delineated and heroes were shielded by fate, Westeros was a world where honor could get you killed and a knife in the dark was often more effective than a dragon on the battlefield. At its core, SIFRP uses a dice-pool system

A Song of Ice and Fire RPG, Chronicle System, House management, Green Ronin, ASOIAF tabletop, social combat, Peril at King’s Landing, narrative RPG, Game of Thrones dice game. The results are added together to beat a

When building a noble house, you invest points to add features like hamlets, towers, or coasts. Description Example: "Ancient Weirwood Grove" Type The category of holding (Land, Power, Wealth, etc.). Land Cost The amount of Resource points required to "buy" it. 5 Land Points Description What the feature is in the game world.