((top)): 9.1.5 Crazy Ball

: The setTimer(function, delay) method is central to this program. It calls a specific function (usually named crazy ) every 100 milliseconds to create the illusion of rapid movement. Randomization :

In the context of the CodeHS JavaScript curriculum, is a programming exercise designed to practice using timers and randomization . 9.1.5 crazy ball

((top)): 9.1.5 Crazy Ball

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