New!: -auto-lvl-toxic-fog-conquista-2.0-
This is where the concept of comes into play. Automation removes the tedious barrier of time. By utilizing scripts, macros, or in-game automation features (where permitted), players can set their characters to "bot" the leveling process. This means that while the player sleeps, works, or is away from the keyboard, their character is diligently casting Toxic Fog, gaining proficiency, and becoming stronger.
A pressurized lead-lined suit and a Conquista-grade rebreather. -auto-lvl-toxic-fog-conquista-2.0-
If you need to cross a small toxic fog patch to reach a stash: This is where the concept of comes into play
You cannot disable the auto-leveling without breaking the mod. However, you can exploit it. This means that while the player sleeps, works,
| Component | Meaning | | :--- | :--- | | auto-lvl | The hazard’s intensity scales with your character’s progression. A rookie in leather jacket takes less damage than a veteran in an Exosuit (ironically). | | toxic-fog | The hazard itself. A volumetric ground fog that contains neuro-toxins, acid, and radioactive particulates. Usually appears in swamps, underground labs, or after a "blowout." | | conquista-2.0 | The specific mod version. Earlier versions (1.5, 1.9) had a static toxic fog. Version 2.0 introduced the auto-lvl mechanic to prevent end-game players from ignoring environmental danger. |