Almost certainly, v0.1 will lean heavily into visual novel elements. This is the most cost-effective way to deliver character depth early in development. Players should expect static backgrounds, character sprites, and dialogue boxes. This format is perfect for the "slice of life" moments that define the appeal of character-centric games—moments like Belfast brewing tea for the protagonist after a grueling battle, or offering sharp, witty commentary on the strange customs of the new world.
You need polished animations, full voice acting, or a bug-free experience. This is a passionate alpha, not a finished product. Adventuring With Belfast in Another World -v0.1...