Ultrakill -patch 15- Extra Quality Jun 2026
: A popular creative project in the community is building dioramas of iconic levels, such as 1-4: Clair De Lune . Key Level Design Principles
Beyond the levels, Patch 15 fundamentally changes how combat flows: ULTRAKILL -Patch 15-
The secret level is a love letter (and a hate crime) to Devil May Cry 2 . Players control a with no arms, no sliding, and only the default revolver. The goal? Survive three waves of Virtues and Malicious Faces in a completely flat, 2D side-scrolling corridor. Completion unlocks the "Infinite Retribution" skin for the Marksman Revolver—a shiny red chrome finish. : A popular creative project in the community
New HUD options including a built-in Speedometer , improved volume controls (including a "Muffle Music Underwater" toggle), and additional accessibility settings for Whiplash Hard Damage . The goal
Previously, you could cheese encounters by spamming heals off a single, lonely Filth. Patch 15 introduces "Stale Healing." If you kill the same enemy type more than three times in a row without damaging a different class, the blood orbs give 50% less health. This forces you to cycle through your arsenal and target variety. You want health? You need to style.