Lumion heavily relies on GPU memory and texture atlases. The number commonly refers to 1024×1024 pixel textures (a standard size for diffuse, normal, or specular maps). The error “not the same 1024” suggests that Lumion expects two or more textures or render targets to share the same resolution (1024×1024), but they differ — for instance:

While the driver conflict is the most common cause for the "1024" error, general Lumion instability can stem from:

: For crashes related to GPU response time, Lumion support recommends adding a TdrDelay key to the Windows Registry to give the graphics card more time to process complex scenes before Windows "restarts" the driver.