Uncapfps.asi __top__ Jun 2026

Generally stable, but can cause physics glitches in some engines at extreme frame rates.

Highly recommended for players with high-refresh monitors who want to bypass the 188 FPS "wall" in GTA V. Are you planning to use this for single-player, or Gogsi/GTAV.AudioFixes - GitHub UncapFPS.asi

The actual uncap is achieved by replacing a Sleep(remaining_ms) call with a SwitchToThread() or YieldProcessor() loop, effectively eliminating forced waits. In some versions, the cap variable is NOPed: Generally stable, but can cause physics glitches in