Napoleon Total War 40 Unit Armies -
A 40-unit battle takes longer (30-45 minutes). You cannot charge forward. You must advance in echelons, cycling tired units to the rear. Use the "Walk" speed more than "Run" – running 40 units into position will exhaust them before the first shot is fired.
The 20-unit limit forces players into two undesirable situations: napoleon total war 40 unit armies
: Players can build massive stacks containing 40 individual land or naval units within a single army, rather than relying on reinforcements from a secondary force. A 40-unit battle takes longer (30-45 minutes)
In vanilla Napoleon , the 20-unit cap encourages a stylized, almost 18th-century form of warfare. You bring your best line infantry, two units of howitzers, four of cavalry, and a general. Battles are linear, comprehensible, and decided by local shocks—a cavalry flank, a timely square, a howitzer shell into a grenadier unit. This mirrors the small, professional armies of the early Revolutionary period. Use the "Walk" speed more than "Run" –
Generaling a 40-unit army is not simply "more of the same." It requires a complete shift in command style. You can no longer micro-manage every click.
In the world of Total War , the standard 20-unit army cap can often feel too small for the grand scale of the Napoleonic Wars. Modifying to allow 40-unit armies transforms the experience into a massive spectacle of smoke and steel, more accurately reflecting the massive corps of the era.