Java !!hot!! | Pes 2007

Even in 2D pixels, the game felt like PES. The weight of the pass, the delay in shooting, and the physicality of the tackles were all present. The game featured multiple control schemes, usually utilizing the numeric keypad (2, 4, 6, 8 for movement). The '5' key was the universal action button—short pass on offense, tackle on defense. The '0' key usually handled shooting and sliding tackles.