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Scratch 2.0 Alpha Jun 2026

: The alpha explored "persistent data," enabling high-score leaderboards and global surveys that worked across different users' sessions.

You might ask: Why write 1,000 words about an unfinished piece of abandonware? scratch 2.0 alpha

The represents a pivotal, transitional era in the history of the world's most popular coding platform for children . Released for testing in 2012 , this version bridged the gap between the desktop-heavy Scratch 1.4 and the cloud-based revolution of the final 2.0 release in May 2013. The Shift to the Cloud : The alpha explored "persistent data," enabling high-score

An is often unstable. It is the first phase where the software is feature-complete enough to test but likely riddled with bugs. For Scratch, this meant releasing a version of the software that might crash, lose work, or behave unpredictably. The MIT team needed a dedicated group of power users to stress-test the new engine. Released for testing in 2012 , this version

Before the 2.0 alpha, Scratch was primarily a downloadable application written in . The 2.0 alpha marked the jump to ActionScript 3.0 and the Adobe Flash Player environment, which allowed for the first true "online editor". Users could finally create, edit, and save projects directly in their web browsers without needing to upload local files. Key Alpha Features and Changes

By the Beta stage (mid-2012), the team had scrapped the metallic UI, reverted to a flatter design, and optimized the block rendering by 70%. The physical Turbo slider was replaced with a checkbox. The neon blocks were muted.