Download the ZIP containing the OBJ and MTL files. Import into Blender or any 3D viewer (like Windows 3D Viewer) to confirm geometry is intact.

Different software uses different up-axes (Y-up vs Z-up). Your OBJ may appear sideways or microscopic. Most tools have options to adjust scale (e.g., “Unit: Meters” or “Scale factor: 0.01”). In Blender, use the transform tools after import.

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