The true brilliance of the lies in its faction mechanics. In vanilla Attila , the differences between factions can feel cosmetic. In 1212 AD, every faction plays differently.
Look for factions with “Stable Authority” starting trait – means fewer turn-1 rebellions. Total War Attila Mod - Medieval Kingdoms 1212 Ad Campaign
Units and technology are divided into three historical centuries: Tier 1 (Early): 1212–1299 Tier 2 (High): 1300–1399 Tier 3 (Late): 1400–1500. Unique Scripted Mechanics Medieval Kingdoms 1212 AD Base Pack - Campaign Alpha The true brilliance of the lies in its faction mechanics
The true brilliance of the lies in its faction mechanics. In vanilla Attila , the differences between factions can feel cosmetic. In 1212 AD, every faction plays differently.
Look for factions with “Stable Authority” starting trait – means fewer turn-1 rebellions.
Units and technology are divided into three historical centuries: Tier 1 (Early): 1212–1299 Tier 2 (High): 1300–1399 Tier 3 (Late): 1400–1500. Unique Scripted Mechanics Medieval Kingdoms 1212 AD Base Pack - Campaign Alpha