First, a crucial distinction: This is not an official VR release by Deep Silver or Volition. This is a community-driven masterpiece, primarily built on the foundations of the (a first-person mod for the standard PC version) combined with motion control injectors like R.E.A.L. VR or Vorpx , and more recently, a dedicated standalone VR patch via the Rise of the Third modding suite.
: The mod transforms the third-person action game into a first-person VR experience, allowing for detailed sightseeing in Steelport. saints row 3 vr mod
The mod has been described as "perfect" by community members, making the city of Steelport feel like a "living and breathing" environment when viewed through a headset. First, a crucial distinction: This is not an
In the base game, you could dual-wield SMGs by spending a skill point. In VR, you physically hold one weapon in each hand. Want to shoot a shotgun at a cop to your left while pistol-whipping a gang member to your right? You can do that. The lack of aim assist actually makes gunfights more rewarding—you have to line up iron sights manually. : The mod transforms the third-person action game
Melee is... weird. The mod maps heavy and light attacks to trigger pulls. Since there is no physics collision, you don't actually "feel" the bat connect. However, using the 18-inch "Penetrator" (a giant purple dildo bat) loses none of its comedic value. Watching a SWAT team member fly backwards in slow-motion after a swing never gets old.