While the visual aesthetic harkens back to the SNES era, the gameplay loop of is thoroughly modern. It bridges the gap between retro turn-based combat and the "hero collector" genre.
| Risk | Mitigation | |------|-------------| | Scope creep (6 routes too large) | Release as episodic “Chapters” (Vol. 1 = 3 Braves, Vol. 2 = 3 Braves). | | Tactical combat too slow | Add battle speed slider + skip animations option. | | Crystal resonance confusing | In-battle tutorial + UI indicator for crystal links. | | No audience | Build wishlists early (goal: 10k before launch). | CRYSTAL FANTASY -Chapters of the Chosen Braves-