or simple visual scripts that don't actually sync with the game server. Because War Selection is a multiplayer game, tech point values are verified server-side; if your client tries to tell the server you have 99,999 points, the game will simply desync or kick you. Strategic Speed-Running If you want to feel like you’re cheating, focus on Era Rushing
: Points are awarded based on performance metrics: Military : Number of units produced and enemy units killed. Economy : Total resources gathered and worker count. war selection tech points cheat
Only use these "tech points cheats" in private lobbies or solo vs. AI. In competitive play, stick to the Shepherd Rush—it is aggressive, fair, and unbeatable. or simple visual scripts that don't actually sync
A: Partially. As of Season 6, you cannot get points if the scout dies within 2 seconds of capture. But a scout with 1 HP left still triggers the flag. It is currently a "gray area" mechanic. Economy : Total resources gathered and worker count
of point generation is the most effective "legal" cheat to outpace your opponents The Economy of Tech Points
Expanding your borders allows for more specialized buildings that can enhance your technological era transitions. Why "Cheats" Fail
Tech points are awarded at the end of multiplayer matches. The exact formula remains undisclosed by developers, but community consensus identifies several key performance metrics that influence the final payout: