This plugin is not a full physics engine (like MassFX or PhysX). Instead, it’s a lightweight, constraint-based utility optimized for high-volume ArchViz production where render speed and predictability matter more than real-time collisions.
→ Reduce scene units to generic meters (not centimeters). Delete keyframes on wheels before baking. Update GPU drivers (odd but true for 1.041). Archtoolz PathWheels 2024 1.041 for 3ds Max 202...