Banished Megamod 10 [verified] Instant
It is not for the casual player. You will need spreadsheets for advanced towns. You will lose your first three cities to scurvy because you forgot to plant fruit trees. You will stare at a "Glassblowing Furnace" for ten minutes wondering why it needs "Fireclay" that you haven't discovered yet.
Vanilla had Laborers, Farmers, and Blacksmiths. Megamod 10 adds: banished megamod 10
: With hundreds of new items (like tin, beeswax, and diverse crops), your standard barns will fill up instantly. Prioritize building specialized storage like Root Cellars for food and Grain Silos early on. It is not for the casual player
MM10 adds specialized storage: stockpiles for fuel, barns for grains, cellars for ale, docks for fish. This forces logistical planning beyond a single central market. The "trading post" becomes a multi-building system (docks, river trade posts, wagon depots). The player must now manage —placing a clay pit near a brick kiln near a pottery near a market—with far more granularity than vanilla. You will stare at a "Glassblowing Furnace" for
To illustrate MM10's depth, consider the humble ale chain. Vanilla: wheat → ale. MM10:
Difficulty: 9/10 Replayability: Infinite
