Cubebrush - Art School Term 1 By - Marc Brunet
The course is hosted on the Cubebrush platform, which is Marc’s proprietary marketplace for assets and learning. It includes:
Marc Brunet, a former Blizzard Entertainment senior artist and a veteran in the industry, has curated a curriculum designed to bridge the gap between self-taught hobbyism and professional employability. But with 12 terms in the full program, does the journey truly begin on the right foot? Cubebrush - ART School Term 1 by Marc Brunet
The term ends with a capstone: painting a fully realized bust of a character using only the fundamentals from weeks 1-9. You are not allowed to cheat with fancy textures or effects. The goal is a clean, well-lit, structurally sound image. Upon posting this to the Discord, you receive a certificate of completion. The course is hosted on the Cubebrush platform,
This is where the "Cubebrush" method shines. Instead of boring architectural grids, Brunet teaches perspective specifically for character and prop design. You will learn one-point, two-point, and three-point perspective, but applied to drawing arms, legs, and fantasy weapons. By week four, students are drawing complex environments using simple blocking techniques. The term ends with a capstone: painting a