6.4400 Computer Graphics Page
Simply drawing a shape is not enough; it must be lit. A significant portion of the coursework deals with .
In the vast ecosystem of MIT’s Course 6 (Electrical Engineering and Computer Science), few subjects bridge the gap between hardcore mathematics and visual artistry as elegantly as . 6.4400 computer graphics
Creating complex skeletons (like a robot arm) and making them move using skeletal subspace deformation. The Final Project: If you did a final open-ended project (like a real-time non-photorealistic renderer or a mini-game), feature it here with screenshots. 4. The "Under the Hood" Math Don't shy away from the technical—6.4400 is heavy on linear algebra (18.06) Simply drawing a shape is not enough; it must be lit